{"id":407,"date":"2026-04-05T20:30:55","date_gmt":"2026-04-05T20:30:55","guid":{"rendered":"https:\/\/abysscrew.com\/?p=407"},"modified":"2026-04-06T10:56:50","modified_gmt":"2026-04-06T10:56:50","slug":"abyss-crew-becomes-open-source-english","status":"publish","type":"post","link":"https:\/\/abysscrew.com\/index.php\/2026\/04\/05\/abyss-crew-becomes-open-source-english\/","title":{"rendered":"Abyss Crew becomes open source! (English)"},"content":{"rendered":"\n<p>Hi there,<\/p>\n\n\n\n<p>To celebrate 1 year of release, we&#8217;re opening the source code of Abyss Crew for everyone!<\/p>\n\n\n\n<p><em>Yes, it&#8217;s serious, and no, we have not been hacked ^^<\/em><\/p>\n\n\n\n<p>We want to share years of development with the community &#8211; hoping it can help others!<\/p>\n\n\n\n<p>So short, here is the main file :<\/p>\n\n\n\n<p>Game Maker Studio 1.4 (400 Mo) : <a href=\"https:\/\/drive.google.com\/file\/d\/1FiB1y0Y5ehw6ro_2KothJsO1V6PCXlcS\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/drive.google.com\/file\/d\/1FiB1y0Y5ehw6ro_2KothJsO1V6PCXlcS\/view?usp=sharing<\/a><\/p>\n\n\n\n<p>Game Maker Studio 2 (800 Mo) : <a href=\"https:\/\/drive.google.com\/file\/d\/1YTcbFianTMBsz5qbDyDoSCw8coLXFfl2\/view?usp=sharing\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/drive.google.com\/file\/d\/1YTcbFianTMBsz5qbDyDoSCw8coLXFfl2\/view?usp=sharing<\/a><\/p>\n\n\n\n<p><em>The game has been developed on Game Maker Studio 1.4, but I made a version compatible with Game Maker Studio 2.<\/em> In both case it is gmz file that you can import in Game Maker Studio, which includes codes, objects, images, audio, &#8230;<\/p>\n\n\n\n<p>Notes:<br><strong>-the name and logo &#8220;Abyss Crew&#8221; are protected<\/strong><br>=&gt; it means you cannot name anything &#8220;Abyss Crew&#8221;<\/p>\n\n\n\n<p><strong>-Code is in public domain (CC-0)<\/strong><br>=&gt; it means you can study, copy, modify, distribute any part of the code, including in commercial projects EXCEPT everything related to GMNet for the netcode (<a href=\"https:\/\/gmnet-engine.org\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/gmnet-engine.org\/<\/a> ) and CBNA SmartLight for the shadow system (<a href=\"https:\/\/cbna.forumactif.com\/t10023-cbna-smartlight-moteur-de-lumiere\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/cbna.forumactif.com\/t10023-cbna-smartlight-moteur-de-lumiere<\/a>). To be perfectly clear: you can take the source code, modify\/improve it, and distribute the resulting game, as soon as this new game is not named Abyss Crew!<\/p>\n\n\n\n<p><strong>-Images and audio files license is CC-BY:<\/strong><br>=&gt; It means you have to indicate the source whenever you use these images\/audio files. To properly credit the game, please add the following mention (for example in the credits of a videogame): &#8220;Assets from Abyss Crew &#8211; <a href=\"https:\/\/www.abysscrew.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/www.abysscrew.com\/<\/a> &#8211; <a href=\"https:\/\/store.steampowered.com\/app\/769520\/Abyss_Crew\/\" target=\"_blank\" rel=\"noreferrer noopener\">https:\/\/store.steampowered.com\/app\/769520\/Abyss_Crew\/<\/a> &#8221; You can copy and modify these images as you wish, and include them in a commercial project.<\/p>\n\n\n\n<p>The source code of video games is rarely shared publicly, but it corresponds to our philosophy of sharing, mutual aid and improvement.<\/p>\n\n\n\n<p>If you have any question, feel free to ask!<\/p>\n\n\n\n<p>And to show your support, you can still buy the game on Steam:<\/p>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-layout-1 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/store.steampowered.com\/app\/769520\/Abyss_Crew\/\">Abyss Crew Steam Page<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Hi there, To celebrate 1 year of release, we&#8217;re opening the source code of Abyss Crew for everyone! Yes, it&#8217;s serious, and no, we have not been hacked ^^ We want to share years of development with the community &#8211; hoping it can help others! So short, here is the main file : Game Maker [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-container-style":"default","site-container-layout":"default","site-sidebar-layout":"default","site-transparent-header":"default","disable-article-header":"default","disable-site-header":"default","disable-site-footer":"default","disable-content-area-spacing":"default","footnotes":""},"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/posts\/407"}],"collection":[{"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/comments?post=407"}],"version-history":[{"count":2,"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/posts\/407\/revisions"}],"predecessor-version":[{"id":413,"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/posts\/407\/revisions\/413"}],"wp:attachment":[{"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/media?parent=407"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/categories?post=407"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/abysscrew.com\/index.php\/wp-json\/wp\/v2\/tags?post=407"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}